There's been lots!
I missed out on presenting at London.pm as I had a wedding to attend in France but developments on The Goo have continued apace.
I want The Goo to help maximise my coding memory. To solve this problem The Goo now records a history of the actions (i.e., trails) I perform while interacting with "Things" in Goo-space. This means whenever I return to a Thing in the future I can see what other Things I was dealing with at the time. A "sliding window" of "Things" then describes the coding context. This means I can get all the balls back into the air quickly by retrieving the coding context.
Ok. That's it for the "vision" for the moment - now it's time to go into how I've implemented it. Stay tuned for implementation details in coming blogs ...
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